Pages

Thursday 8 November 2012

CG Tech - Manual Retopologisation & UVing #01

Manual Retopo & UV layout

Once the voxel sculpt is complete there are 2 options for retopo. The 'AUTOTOPO' function or.. going it alone. In this example I have chosen to retopologise by hand. 
In the 'Retopo' tab within 3D-Coat there are a few key tools that help to retopo quickly and efficiently. Those are:
Strokes - 
Quads - 

No comments:

Post a Comment

Blog Archive